These past weeks we went to the centre in order to collect information about the use of the ExerGames. Participants in the tests answered to questionnaires about their experience with the games, their opinions and preferences.
Along with the observations carried out, these information is very valuable from the point of view of a researcher, as it will enable us to understand the aspects older adults like the most about ExerGames: the user interface, doing exercise, a good hobby, amongst others. Researchers want to know if users think the system is easy to use and if they are aware of the benefits of doing exercise for fall prevention.
A master thesis is being developed to study these aspects and evaluate the impact of information and communication technologies on older adults´well-being, contributing, therefore, to seniors’ autonomy.